Minefield Girl

 

VISISONICS’ REALSPACE 3D AUDIO IS FEATURED IN A NEW IMMERSIVE 3D AUDIO BOOK “MINEFIELD GIRL,” NOW AVAILABLE ON SPOTIFY AND AUDIBLE.

Spotify

Audible

 

VisiSonics’ 3D audio is now featured in the groundbreaking 3D audiobook, “The Minefield Girl,” by Sofia Ek, spearheading the launch of Spotify’s new Spotlight audio-visual platform.

 

Initially a written memoir of her time in Libya during the Gaddafi regime, Sofia wanted to take “The Minefield Girl” beyond text. Intrigued after experiencing VisiSonics’ 3D audio demos, Sofia decided to send a short test chapter to the VisiSonics team. With the addition of spatialized sound effects and music, hearing the 3D binaural audio in comparison to the plain vocal performance, she realized that the immersive audio created deeply personal, memory-like experiences for her. She felt compelled to make this a part of the experience for “The Minefield Girl” listeners.

 

After narration recordings were completed (by actress Camilla Belle), Sofia commissioned veteran NY-based sound designer Rich Macar, owner of Buttons NY, to add sound design and music to the 16 chapters of material for “The Minefield Girl”.

 

With only a short time to design, edit, and mix both sound design and music, the VisiSonics team got to work to streamline the 3D audio spatialization process. Rich provided pre-mix sound effects and music to VisiSonics.  Using VisiSonics’ RealSpace 360 Cinema (RS360) software, a highly intuitive spatialization workstation, Louis Celano from the VisiSonics team would spatialize each stem (music and SFX), and have it rendered via software to a binaural output that could be heard over standard headphones.  

 

The spatialized stems would then be sent back to Rich for final mixing and mastering. Rich came up with a concept for presenting the material in a way that the narrator’s voice was centered and spatialization applied to the sound effects – allowing the content to be enjoyed both over headphones and speakers.

 

The project was spatialized using the object-based acoustic localization capabilities in the RS360 software. Opposed to ambisonics, object-based processing produces a more “out-of-the-head” and acoustically accurate experience, though RS360 also supports ambisonics output.

 

“The Minefield Girl” was launched January 31, 2018 at Lightbox, a premier NY audio-visual facility, hosting members of the press and several celebrities. Attendees were able to experience the the curated art projected on all four walls.

 

The Minefield Girl is available for free on the Spotify Spotlight platform at this link:

https://open.spotify.com/user/spotify/playlist/37i9dQZF1DWVhx3Jw2ZqKI

 

Also, available on Audible for free at this link:

https://www.audible.com/pd/Bios-Memoirs/The-Minefield-Girl-Audiobook/B079G3J7C9

(L to R) Michael Orzo, Michael Heinen, Sofia Ek, Rich Macar, Ramani Duraiswami